Nicky Case: Difference between revisions
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'''Nicky Case''' is a [[genderqueer]] indie video game developer and writer, although they prefer to call themself an "active artist".<ref name="Patrick">{{Cite web |title=Nicky Case interview by Katie Patrick: Breaking the boundaries of game design for change |last=Patrick |first=Katie |work=YouTube |date=15 February 2015 |access-date=29 April 2020 |url= https://www.youtube.com/watch?v=J1Smkd8cmJw|archive-url=https://web.archive.org/web/20191215072559/https://www.youtube.com/watch?v=J1Smkd8cmJw |archive-date=17 July 2023 }}</ref> | '''Nicky Case''' is a [[genderqueer]] indie video game developer and writer, although they prefer to call themself an "active artist".<ref name="Patrick">{{Cite web |title=Nicky Case interview by Katie Patrick: Breaking the boundaries of game design for change |last=Patrick |first=Katie |work=YouTube |date=15 February 2015 |access-date=29 April 2020 |url= https://www.youtube.com/watch?v=J1Smkd8cmJw|archive-url=https://web.archive.org/web/20191215072559/https://www.youtube.com/watch?v=J1Smkd8cmJw |archive-date=17 July 2023 }}</ref> She was born in Singapore and raised in Canada.<ref name="Patrick" /> Case first gained prominence with the release of their semi-autobiographical game ''Coming Out Simulator 2014'' (based on when she came out as [[bisexual]] to her parents).<ref name="Patrick" /> The game was inspired by another game ''dys4ia'', by the trans woman Anna Anthropy.<ref name="Turner">{{Cite web |title=Interview: Indie Game Developer Nicky Case Discusses "Coming Out Simulator" and the LGBTQ Communi] Relationship With Gaming |last=Turner |first=Gus |work=Complex |date=22 July 2014 |access-date=29 April 2020 |url= https://www.complex.com/pop-culture/2014/07/indie-game-developer-nicky-case-discusses-coming-out-simulator-lgbtq-gaming-and-the-walking-dead|archive-url=https://web.archive.org/web/20221130052635/https://www.complex.com/pop-culture/2014/07/indie-game-developer-nicky-case-discusses-coming-out-simulator-lgbtq-gaming-and-the-walking-dead |archive-date=17 July 2023 }}</ref> | ||
==Games== | ==Games== | ||
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* We Become What We Behold | * We Become What We Behold | ||
* Nothing to Hide | * Nothing to Hide | ||
*Adventures with Anxiety | |||
==References== | ==References== |
Latest revision as of 02:03, 6 September 2024
Case at the 2019 Game Developers Conference | |
Place of birth | Singapore |
---|---|
Pronouns | Any[1] |
Gender identity | genderqueer[2] |
Website | blog.ncase.me |
Other links | X |
Nicky Case is a genderqueer indie video game developer and writer, although they prefer to call themself an "active artist".[3] She was born in Singapore and raised in Canada.[3] Case first gained prominence with the release of their semi-autobiographical game Coming Out Simulator 2014 (based on when she came out as bisexual to her parents).[3] The game was inspired by another game dys4ia, by the trans woman Anna Anthropy.[4]
Games[edit | edit source]
- Coming Out Simulator 2014
- Parable of the Polygons
- We Become What We Behold
- Nothing to Hide
- Adventures with Anxiety
References[edit | edit source]
- ↑ https://twitter.com/ncasenmare Archived on 17 July 2023
- ↑ https://blog.ncase.me/drag-and-drop/ Archived on 17 July 2023
- ↑ 3.0 3.1 3.2 Patrick, Katie (15 February 2015). "Nicky Case interview by Katie Patrick: Breaking the boundaries of game design for change". YouTube. Archived from the original on 17 July 2023. Retrieved 29 April 2020.
- ↑ Turner, Gus (22 July 2014). "Interview: Indie Game Developer Nicky Case Discusses "Coming Out Simulator" and the LGBTQ Communi] Relationship With Gaming". Complex. Archived from the original on 17 July 2023. Retrieved 29 April 2020.
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